| When your partner preempts with a weak-two bid in the first
or second seat
there are many types of hands you can hold. You should determine into
which of these categories your hand fits before decided how to respond.
You will
also determine what your goal is on the hand. Sometimes you will be
looking
to make game, sometimes you will be looking to get the opponents into
trouble, sometimes you will be trying to get your best score in
a competitive auction, sometime you will be hoping for any positive
score, while other times you will just be hoping to get out of the
auction alive and
let the opponents play the hand. Also, remember that partner will not bid again unless you ask them to, so you are responsible for "driving" the auction. Raising partners suit does not ask partner to bid again, it is just a raise and extends the preempt or ends the auction. When you want to know more about partners hand you bid 2N. This "2N Asking Bid" asks partner if they have a feature outside their suit. A feature is usually an outside Ace or King, but some partnerships allow a singleton or void. (Discuss this with your partner.) Without a feature, partner will rebid their suit. After you have asked partner for a feature you must place the contract. Your next bid will usually end the auction. Note: Other conventional bids are available for finding out more about partners hand. Ogust is a commonly used convention in place of the traditional "2N Asking Bid." Hand Types Weak Hand w/ Fit - Extend partners preempt by raising
to the appropriate
level. The vulnerability and number of card support you have for
partner will
determine how high you bid. Intermediate Hand - When you hold an intermediate hand
that has little or no
interest in game, but has a good amount of defensive cards should the
opponents enter the auction, you must make a strategic decision. Your
first
goal is a positive score for the hand, so you want to be careful not to
bid
too high, but you would also like the opponents to end up in a contract
at a
high enough level that you can double and get a good score. Sometimes
you
will pass, planning to double the opponents if they bid at the two
level and
sometimes you will raise, hoping the opponents will bid at the three or
four
level, so you can double them there. One other option is the delayed
raise, passing
originally and then competing if the opponents enter the auction. You
want to
be careful bidding this way, the opponents will often double this
bidding
sequence... Good Offensive Hand - If your hand is good enough to bid game on your own just bid it, but remember partner could have as little as 5 HCP, so you need 18+ Balanced HCP, lots of controls and a source of tricks, or hand that you evaluate to be the equivalent. If your hand is good enough to have interest in game, but not good enough to bid it on your own you will need to find out more information about partners hand. Your tool for doing this is 2N. (See top for 2N Asking Bid!) Ask partner for a feature of their hand and then determine if that will help you make game. Remember you are trying to count tricks: 9 if you are planning to bid 3N and 10 if you are planning to bid 4 of a major. |